﻿#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class GameplayPVEEffectPveEffectControllerWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(Gameplay.PVE.Effect.PveEffectController);
			Utils.BeginObjectRegister(type, L, translator, 0, 13, 23, 21);
			
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayer", _m_SetLayer);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnValidate", _m_OnValidate);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitGrading", _m_InitGrading);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshNodeByLevel", _m_RefreshNodeByLevel);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetData", _m_GetData);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Resume", _m_Resume);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSpeed", _m_SetSpeed);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetActive", _m_SetActive);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLineRendererLength", _m_SetLineRendererLength);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTrailEnabled", _m_SetTrailEnabled);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParticleCustomDataVector", _m_SetParticleCustomDataVector);
			
			
			Utils.RegisterFunc(L, Utils.GETTER_IDX, "PlayTime", _g_get_PlayTime);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsLoop", _g_get_IsLoop);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleSystems", _g_get_particleSystems);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleSystemFirstFrameEmitCount", _g_get_particleSystemFirstFrameEmitCount);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "animators", _g_get_animators);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "animations", _g_get_animations);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleTimeGetter", _g_get_particleTimeGetter);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "lineRenderer", _g_get_lineRenderer);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "trailRenderer", _g_get_trailRenderer);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "uiParticles", _g_get_uiParticles);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "Tips", _g_get_Tips);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerChangeBlackList", _g_get_layerChangeBlackList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "originLayer", _g_get_originLayer);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "meshRenderers", _g_get_meshRenderers);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "isActive", _g_get_isActive);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleSystemsBan", _g_get_particleSystemsBan);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "meshRenderersBan", _g_get_meshRenderersBan);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "animatorsBan", _g_get_animatorsBan);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "animationsBan", _g_get_animationsBan);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "grading", _g_get_grading);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleWithFloatUVRenderer", _g_get_particleWithFloatUVRenderer);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleWithFloatUVX", _g_get_particleWithFloatUVX);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleWithFloatUVY", _g_get_particleWithFloatUVY);
            
			Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleSystems", _s_set_particleSystems);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleSystemFirstFrameEmitCount", _s_set_particleSystemFirstFrameEmitCount);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "animators", _s_set_animators);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "animations", _s_set_animations);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleTimeGetter", _s_set_particleTimeGetter);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "lineRenderer", _s_set_lineRenderer);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "trailRenderer", _s_set_trailRenderer);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "uiParticles", _s_set_uiParticles);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "Tips", _s_set_Tips);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerChangeBlackList", _s_set_layerChangeBlackList);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "originLayer", _s_set_originLayer);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "meshRenderers", _s_set_meshRenderers);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "isActive", _s_set_isActive);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleSystemsBan", _s_set_particleSystemsBan);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "meshRenderersBan", _s_set_meshRenderersBan);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "animatorsBan", _s_set_animatorsBan);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "animationsBan", _s_set_animationsBan);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "grading", _s_set_grading);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleWithFloatUVRenderer", _s_set_particleWithFloatUVRenderer);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleWithFloatUVX", _s_set_particleWithFloatUVX);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "particleWithFloatUVY", _s_set_particleWithFloatUVY);
            
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
			
			
            
			
			
			
            Utils.RegisterFunc(L, Utils.CLS_IDX, "New", __CreateInstanceNew);
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 1)
				{
					
					var gen_ret = new Gameplay.PVE.Effect.PveEffectController();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.Effect.PveEffectController constructor!");
            
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstanceNew(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 0)
				{
					
					var gen_ret = new Gameplay.PVE.Effect.PveEffectController();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.Effect.PveEffectController constructor!");
            
        }

        
		
        
		
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetLayer(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _layer = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.SetLayer( _layer );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_OnValidate(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.OnValidate(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Init(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) 
                {
                    bool _manualInit = LuaAPI.lua_toboolean(L, 2);
                    
                    gen_to_be_invoked.Init( _manualInit );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1) 
                {
                    
                    gen_to_be_invoked.Init(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.Effect.PveEffectController.Init!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_InitGrading(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.InitGrading(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RefreshNodeByLevel(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) 
                {
                    int _lv = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.RefreshNodeByLevel( _lv );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1) 
                {
                    
                    gen_to_be_invoked.RefreshNodeByLevel(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.Effect.PveEffectController.RefreshNodeByLevel!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetData(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.GetData(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Pause(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Pause(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Resume(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Resume(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetSpeed(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    float _speed = (float)LuaAPI.lua_tonumber(L, 2);
                    
                    gen_to_be_invoked.SetSpeed( _speed );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetActive(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    bool _active = LuaAPI.lua_toboolean(L, 2);
                    
                    gen_to_be_invoked.SetActive( _active );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetLineRendererLength(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    float _length = (float)LuaAPI.lua_tonumber(L, 2);
                    
                    gen_to_be_invoked.SetLineRendererLength( _length );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetTrailEnabled(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) 
                {
                    bool _enabled = LuaAPI.lua_toboolean(L, 2);
                    bool _clearPath = LuaAPI.lua_toboolean(L, 3);
                    
                    gen_to_be_invoked.SetTrailEnabled( _enabled, _clearPath );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) 
                {
                    bool _enabled = LuaAPI.lua_toboolean(L, 2);
                    
                    gen_to_be_invoked.SetTrailEnabled( _enabled );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.Effect.PveEffectController.SetTrailEnabled!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetParticleCustomDataVector(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    float _value = (float)LuaAPI.lua_tonumber(L, 3);
                    
                    gen_to_be_invoked.SetParticleCustomDataVector( _index, _value );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_PlayTime(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PlayTime);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_IsLoop(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsLoop);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleSystems(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleSystems);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleSystemFirstFrameEmitCount(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleSystemFirstFrameEmitCount);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_animators(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.animators);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_animations(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.animations);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleTimeGetter(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleTimeGetter);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_lineRenderer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.lineRenderer);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_trailRenderer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.trailRenderer);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_uiParticles(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.uiParticles);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_Tips(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.Tips);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_layerChangeBlackList(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.layerChangeBlackList);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_originLayer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.originLayer);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_meshRenderers(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.meshRenderers);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_isActive(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isActive);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleSystemsBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleSystemsBan);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_meshRenderersBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.meshRenderersBan);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_animatorsBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.animatorsBan);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_animationsBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.animationsBan);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_grading(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.grading);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleWithFloatUVRenderer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleWithFloatUVRenderer);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleWithFloatUVX(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleWithFloatUVX);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_particleWithFloatUVY(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.particleWithFloatUVY);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleSystems(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleSystems = (UnityEngine.ParticleSystem[])translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystem[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleSystemFirstFrameEmitCount(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleSystemFirstFrameEmitCount = (int[])translator.GetObject(L, 2, typeof(int[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_animators(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.animators = (UnityEngine.Animator[])translator.GetObject(L, 2, typeof(UnityEngine.Animator[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_animations(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.animations = (UnityEngine.Animation[])translator.GetObject(L, 2, typeof(UnityEngine.Animation[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleTimeGetter(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleTimeGetter = (ParticleTimeGetter)translator.GetObject(L, 2, typeof(ParticleTimeGetter));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_lineRenderer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.lineRenderer = (UnityEngine.LineRenderer[])translator.GetObject(L, 2, typeof(UnityEngine.LineRenderer[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_trailRenderer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.trailRenderer = (UnityEngine.TrailRenderer[])translator.GetObject(L, 2, typeof(UnityEngine.TrailRenderer[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_uiParticles(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.uiParticles = (External.UIParticle.UIParticle[])translator.GetObject(L, 2, typeof(External.UIParticle.UIParticle[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_Tips(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.Tips = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_layerChangeBlackList(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.layerChangeBlackList = (System.Collections.Generic.List<UnityEngine.GameObject>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.GameObject>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_originLayer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.originLayer = LuaAPI.xlua_tointeger(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_meshRenderers(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.meshRenderers = (UnityEngine.MeshRenderer[])translator.GetObject(L, 2, typeof(UnityEngine.MeshRenderer[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_isActive(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.isActive = LuaAPI.lua_toboolean(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleSystemsBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleSystemsBan = (bool[])translator.GetObject(L, 2, typeof(bool[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_meshRenderersBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.meshRenderersBan = (bool[])translator.GetObject(L, 2, typeof(bool[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_animatorsBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.animatorsBan = (bool[])translator.GetObject(L, 2, typeof(bool[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_animationsBan(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.animationsBan = (bool[])translator.GetObject(L, 2, typeof(bool[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_grading(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.grading = (Yoozoo.Core.Common.ParticleGrading)translator.GetObject(L, 2, typeof(Yoozoo.Core.Common.ParticleGrading));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleWithFloatUVRenderer(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleWithFloatUVRenderer = (UnityEngine.Renderer[])translator.GetObject(L, 2, typeof(UnityEngine.Renderer[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleWithFloatUVX(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleWithFloatUVX = (float[])translator.GetObject(L, 2, typeof(float[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_particleWithFloatUVY(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.Effect.PveEffectController gen_to_be_invoked = (Gameplay.PVE.Effect.PveEffectController)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.particleWithFloatUVY = (float[])translator.GetObject(L, 2, typeof(float[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
		
		
		
		
    }
}
